Painting Techniques

For:

Zenithal Highlight


How

  1. Prime your model in a dark color.
  2. Apply a a second layer of light colored primer from the direction of your desired light source.
  3. Ensure all you paints are thinned so that the shading shows through.
Placeholder: Zenithal highlight

Why

Defining your own light source can help make miniatures feel bigger by deemphasizing the bounced light form the ground making the surface feel farther away. This method achieves that in a way the is both easy and defuse.

Dry Brushing


How

  1. Select a light color paint suitable for highlights.
  2. Dip a short stiff brush into the unthinned paint.
  3. Wipe off excess paint onto a paper towel or pallet.
  4. Gently swipe the brush over a rough surface or prominent edge of your model.
Placeholder: Dry Brushing

Why

As things get smaller light becomes in effect more defuse. Because of this some lighting effects must be added with paint: dry brushing adds a combination of rim light and ambient occlusion by specifically targeting edges allowing for larger range in crevices and providing a targeted application for sharp rims that would normally refract light. In addition dry brushing can be used as a weathering effect imitating the wear and tare to the more delicate corners of brittle materials such as stone and paint. However, in weathering applications, special care should be taken to ensure the color choice marches the weathered state of the material.

Ink Washing


How

  1. Thin a dark paint or india ink until translucent and watery.
  2. Apply with a large soft brush.
  3. Wipe down excess with a towel paying special care to large flat surfaces.
Placeholder: Ink Washing

Why

The reason for an ink wash is two-fold: first, it adds a layer of dark grime to the crevasse of a model and second it increases the range available for ambient occlusion in a similar way to dry brushing. When applying a n in wash the color should be selected by considering a combination of weathering and scale, with the environment influencing the hue and scale the depth.