Survival horror is a video game subgenre focused on creating tension and a sense of vulnerability by emphasizing resource scarcity, puzzle-solving, and evasion over direct combat. Players must carefully manage limited items like ammunition and health, and often rely on stealth or escape tactics rather than confrontation, to survive against relentless enemies in a hostile, suspenseful environment. The genre draws from horror fiction tropes and was popularized by games like Resident Evil. The term "survival horror" was coined by Capcom in 1996 to promote Resident Evil, a game that helped define the genre. Early influential games include Alone in the Dark (1992) and Clock Tower.
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